I’m an experienced creative professional who brings an enormous amount of passion and talent to every project I work on. It’s my philosophy that since my end users spend their hard-earned time and money on my product, I owe them the best experience I can give them.
I’ve run teams, designed games, and launched products. I’m a natural leader with outstanding interpersonal communications skills. I’m constantly creating.
I've been designing games since I was 11 years old. After getting out of the Army in '98, I moved to Seattle to pursue a career in game design. Starting in retail, I eventually worked my way up to brand management at Wizards of the Coast. I left that job to start Sabertooth Games, my first professional game design position. Since then, I went back to Wizards to work in their R&D department, and now I am a freelance game designer.
Duel Masters Trading Card Game lead designer
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Epic PVP (co designer)
Magic: The Gathering M13 set design team
Magic: The Gathering Commander Decks design team
Magic: The Gathering Planechase 2 design team
Magic: The Gathering Future Sight design team
The Warhammer 40,000 Collectible Card Game lead designer
The WarCry Collectible Card Game lead designer
The Lord of the Rings Tradeable Miniatures games designer
Bakugan Card Set Design team
Bolt Action: Tank War (co-writer)
Bolt Action: Battleground Europe
My Boardgamegeek Profile
I first put needle to record way back in '91, working with friends to DJ local high school dances. Since then I've performed at several Seattle clubs such as Tiki Bob's, The Frontier Room, Last Supper Club and my favorite Seattle spot, See Sound Lounge. I've also done tons of weddings and corporate events for clients like Microsoft and Wizards of the Coast.
I've been performing improvised comedy for audiences for over two decades. I've been in more than 1,000 shows across the country. I'm also an experienced host, MC'ing over 350 shows and working with audiences of all ages and types.
Ryan always had a good ear to the ground as to what people were looking for in the gaming market. He also does a great job of keeping his designs focused and uncluttered. He is a pleasure to work with and has the ability to inspire his coworkers to do their best.Nate Heiss Freelance Game Designer
Ryan is a brilliant game designer with a huge personality. He is a great leader and mentor. He is incredibly fun to work with, always supportive and welcoming. He is a big picture guy with an eye for details. He has a deep passion for games and the gaming community (and the press and fans love him).Bo Geddes Creative Director at Wunderman
Ryan is the PERFECT gaming evangelist. He worked for Mactus Group on contract to Microsoft as a Games Evangelist/Community Manager. Everyone enjoyed working with Ryan and respected his ability to connect with hardcore gamers on a visceral level. Overall Ryan would be solid addition to most any games marketing team and Mactus Group would welcome him back.Ben Hansen Owner of Mactus Group
Ryan Miller is a dedicated individual that embodies the best about improv. Improvisational theater is based upon trust, teamwork and creativity. Ryan is a consumate team player that always listens to what others have to say, both on and off stage. I can always trust Ryan to think first of what is best for the team. I have no doubt that Ryan’s improvisational acumen is as beneficial in the professional space, as it is on stage. Ryan’s ability to think creatively and work within a team makes him an asset to any team; he is someone you can trust.Sr. Product Marketing Manager – Subscribe & Save at Amazon